Content: New Commander Lucid
1. Commander Lucid
- You can participate via the [Dungeons] > [Commander] tab.
- Entry is available to characters Lv. 200 or above.
- Commander Lucid can be played at any time.
- Commander Lucid can be cleared once a week and the clear count resets at 00:00 every Thursday.
- For best results, we recommend having a DEF Ignore Rate of at least 40%, and Arcane Power of at least 660.
2. Mode and Difficulty
- Commander Lucid is available for up to 10 players.
3. Lucid, The 7th Commander
[Entry Conditions]
- Entry Level Requirements: Lv. 200 or higher
- Capacity: 10 players
- Play Time: 10 min
- Available Clear Count: Once per week. Resets every Thursday at 00:00 (can be cleared on a weekly basis).
[Revival Conditions]
- Team Revives: 10
[Dungeon Penalty]
- Potion Cooldown: 10 sec
- Power Elixir Cooldown: 10 sec
4. Failure Conditions
- Commander Lucid has other additional conditions for failure, apart from running out of revives or play time.
- If you fail to defeat the Boss within 45 seconds of Phase 3 starting, you will fail to conquer the dungeon.
* Even if 45 seconds have not passed since Phase 3 began, if there is no play time left, you will also fail the Dungeon.
5. Lucid's Skills
[Floral Explosion]
- Skill Usage Condition: Phase 1
- Summons numerous flowers across the map at set intervals.
- The summoned flowers explode after a brief period and inflicts fixed damage to the surrounding area.
[Summon Butterfly]
- Skill Usage Condition: Phase 1, 2
- Lucid summons numerous Nightmare Butterflies.
- The summoned Nightmare Butterflies glide around, target a player, then continuously fire projectiles toward that player's location.
- Projectiles deal normal damage to the characters they hit.
[Summon Nightmare Golem]
- Skill Usage Condition: Phase 1
- Lucid summons numerous Nightmare Golems across the entire map. (And Summons Nightmare Mushrooms along with them.)
- When a Nightmare Golem is summoned, it deals normal damage to its surroundings.
- The summoned Nightmare Golems attack characters that are near them.
- A character hit by their attack is knocked back and then takes normal damage.
* Characters cannot pass through Nightmare Golems.
* If you jump over a Nightmare Golem, your character will take normal damage, as well as a debuff effect that limits the usage of potions and power elixirs for a period of time.
- Skill Usage Condition: Phase 2, 3
- Summons Nightmare Golems across the map at set intervals.
- When a Nightmare Golem is summoned, it deals normal damage to its surroundings and destroys the platform it's spawned on.
* The destroyed platforms are restored after a short period of time.
- The summoned Nightmare Golems attack characters that are near them.
- A character hit by their attack is knocked back and then takes normal damage.
* Characters cannot pass through Nightmare Golems.
* You won't take damage or receive debuffs even if you jump over the Nightmare Golem during this phase.
[Summon Nightmare Mushroom]
- Skill Usage Condition: Phase 1
- Summons Nightmare Mushrooms across the map at set intervals. (Summons Nightmare Golems along with them.)
- The summoned Nightmare Mushroom moves around and deals normal damage over time to those around it.
[Fairy Dust]
- Skill Usage Condition: Phase 1, 2
- Lucid summons numerous fierce winds that blow in a radial direction.
- These winds deal fixed damage over time to any characters they hit.
[Force Teleport]
- Skill Usage Condition: Phase 1
- Lucid forces all characters to teleport towards her.
[Bomb]
- Skill Usage Condition: Phase 1, 2
- A bomb debuff is given to all characters at set intervals.
- The bomb debuff explodes after a period of time, and deals HP-Scaled DMG only to the debuffed targets.
* The damage of the bomb debuff is reduced in proportion to the number of party members near you.
* The bomb debuff cannot be removed with Dispel or All-Cure Potion.
[Summon Dragon]
- Skill Usage Condition: Phase 1
- Lucid summons a powerful dragon on either the left or right side of the map.
- The summoned dragon fires its breath after a short time, dealing fixed damage over time to the characters in front of it.
* The summoned dragon does not disappear even after the Boss dies.
- Skill Usage Condition: Phase 2
- Lucid summons a powerful dragon on either the left or right side of the map.
- The summoned dragon fires its breath up and down, dealing fixed damage over time to the characters in front of it.
* The summoned dragon does not disappear even after the Boss dies.
[Laser Streak]
- Skill Usage Condition: Phase 2
- Lucid disappears for a moment, then from a range, fires multiple lasers at all characters.
* You are unable to attack Lucid while she is using this attack.
- The fired lasers will reach a character's vicinity after a short period, dealing fixed damage to their surroundings.
[Charge]
- Skill Usage Condition: Phase 2
- Lucid disappears briefly, then moves to the center of the map and enters into her Charge state, then quickly flies along a certain path.
- While Lucid's Charge state is active, she deals fixed damage over time to those around her.
- You are unable to attack Lucid while her Charge state is active.
[Butterfly & Trumpet Statue]
- Skill Usage Condition: Phase 1, 2
- Summons butterflies across the map at set intervals.
- When the butterflies summoned on the map reach a certain amount, a special pattern appropriate for each phase will be shown.
- Butterflies summoned on the map can be removed by activating the trumpet statues summoned on the left and right sides of the map.
- Trumpet statue's available activations increase by 1 whenever Lucid's HP decreases by 10%. (Up to 4 times)
- When a character approaches the trumpet statue, its gauge will automatically begin recharging. Once charging is complete, the trumpet statue will be activated.
[Butterfly Swarm]
- Skill Usage Condition: Phase 1
* This special attack pattern appears when a certain amount of butterflies are summoned on the map.
- The summoned butterflies disappear and summon 3 small butterflies that each fly around and chase nearby characters.
- These smaller butterflies search for nearby characters and attack them.
- Characters hit by this attack are instantly killed. (Instant Death effect is applied to all attacks, and it ignores the Invincibility effect.)
[Illusion Barrage]
- Skill Usage Condition: Phase 2
* This special attack pattern appears when a certain amount of butterflies are summoned on the map.
- Lucid teleports to the bottom of the map and absorbs all of the summoned butterflies.
- Afterwards, Nightmare Butterflies are summoned to the top-left and top-right sides of the map.
- Lucid and the summoned Nightmare Butterflies continuously fire projectiles that fly in a radial direction.
- These projectiles deal HP-Scaled DMG to the characters they hit.
* Your character will be able to fly around freely while the Illusion Barrage attack is active.
* All Invincibility effects against all attacks are ignored while in flight.
[Full Range Attack]
- Skill Usage Condition: Phase 3
- Lucid attacks all characters.
- A character hit by this attack takes normal damage.
[Enhanced Defense]
- Skill Usage Condition: All Phases
- When a character dies, Lucid gains a buff that grants her PHY DMG Reduction and MAG DMG Reduction by 100% for 30 seconds when hit.
6. Reward Items
Commander Lucid Reward Item Info
[Clear Rewards]
- After defeating Commander Lucid, you can obtain a reward by destroying the Music Box placed in the Nightmare Clocktower.
* Upon destroying the Music Box, the Item Drop Rate Increase stat is applied.
- Upon beating Commander Lucid, the following items will be dropped based on individual probability.
A. Commander Lucid Dropped Items
Item | Store in Storage | Move via Storage | Trade Station | |
| Butterfly of Dreams | Available | Unavailable | Unavailable |
| Primal Essence | Available | Available 1 time | |
| Chaos Crystal Piece | Unavailable | Unavailable | Unavailable |
| Lucid's Soul Shard | Unavailable | Unavailable | Unavailable |
- [Butterfly of Dreams] can be made into a [Dream Crystal] via Alchemy.
- Primal Essence is the only Lucid drop that can be registered at the Trade Station.
B. Commander Lucid Souls
- Commander Lucid's Souls have been added.
- Collect 10 Soul Shards that are dropped based on a set probability, to exchange them for 1 Soul.
- Magnificent Lucid Soul items can be registered once at the Trade Station, and is available for Premium Trade.
- All Soul items, except for the Magnificent Lucid Soul, will expire after 7 days.
- Commander Lucid's Soul and Soul Shards cannot be extracted nor fused.
Soul | Equipped to Weapon | Equipped to Armor |
Beefy Lucid Soul | PHY DEF Increase (%) | EXP Increase (%) |
Swift Lucid Soul | EVD (%) | EXP Increase (%) |
Clever Lucid Soul | MAG DEF Increase (%) | Crit DMG (%) |
Fortuitous Lucid Soul | HP Recovery Increase | Crit DMG (%) |
Flashy Lucid Soul | MP Recovery Increase | Item Drop Increase (%) |
Potent Lucid Soul | PHY ATK Increase (%) | Item Drop Increase (%) |
Radiant Lucid Soul | MAG ATK Increase (%) | Boss ATK Increase (%) |
Hearty Lucid Soul | Max HP Increase (%) | Boss ATK Increase (%) |
Magnificent Lucid Soul (1 option applied based on individual probability) | Max HP Increase (%) PHY DMG Increase (%) MAG DMG Increase (%) Boss ATK Increase (%) Crit Rate (%) Crit DMG (%) Max MP Increase (%) Max DMG Expansion Final DMG Increase (%) | EXP Increase (%) Fever Buff Duration Increase Item Drop Increase (%) PHY ATK Increase (%) MAG ATK Increase (%) Final DMG (%) |
- Lucid Soul Set Option
Applied Options | Set 1 | Set 2 | Set 3 | Set 4 | Set 5 |
Soul skill level with weapon equipped | 1 | 2 | 3 | 4 | 5 |
PHY/MAG ATK | 260 | 520 | 780 | 1,040 | 1,300 |
- Lucid Soul Skill
Soul Type | Soul Skill | Equip Weapon |
Normal Soul | Nightmare Invite | Lucid's spirit is with you. Summoned through the powers of Souls, Lucid attacks nearby monsters for a period of time. |
Magnificent Soul | Master of Nightmares | Lucid has unleashed her true powers. She's become a friend, and you can now fight alongside her. Summoned through the powers of Souls, Lucid attacks nearby monsters for a period of time. |
C. Commander Lucid Achievement Added
- A Lucid Elimination achievement has been added for characters Lv. 200 and above.
D. Cygnus's Mission Achievement Added
- A Lucid Elimination achievement has been added to Cygnus's Mission.
Chaos Belt Added
Chaos Belt and Dreamy Belt have been added.
- Similar to other Chaos equipment, you can change an Ancient belt into a Chaos belt via [Craft].
- You can also craft a Dreamy Belt using certain Ancient belts (such as Imperial Belt) and Chaos belts.
1. Chaos Belt
Name | |
Dreamy Belt | |
Blue Gilded Belt | |
Rising Sun Belt | |
Extreme Belt | |
Green Buckle Belt | |
2. Craft
Base Equipment | Resulting Equipment | Material Item | Probability |
Blue Gilded Belt (Ancient) | Blue Gilded Belt (Chaos) | Chaos Armor Crystal | 30% |
Rising Sun Belt (Ancient) | Rising Sun Belt (Chaos) | Chaos Armor Crystal | 30% |
Extreme Belt (Ancient) | Extreme Belt (Chaos) | Chaos Armor Crystal | 30% |
Green Buckle Belt (Ancient) | Green Buckle Belt (Chaos) | Chaos Armor Crystal | 30% |
Imperial Belt (Ancient) | Dreamy Belt (Chaos) | Dream Crystal | 10% |
Blue Gilded Belt (Chaos) | Dreamy Belt (Chaos) | Dream Crystal | 5% |
Rising Sun Belt (Chaos) | Dreamy Belt (Chaos) | Dream Crystal | 5% |
Extreme Belt (Chaos) | Dreamy Belt (Chaos) | Dream Crystal | 5% |
Green Buckle Belt (Chaos) | Dreamy Belt (Chaos) | Dream Crystal | 5% |
- Dream Crystal can be crafted via Alchemy by using Butterfly of Dreams as the material.
Name | Material Item | |
| Dream Crystal | Butterfly of Dreams x100 |
Name | Store in Storage | Move via Storage | Trade Station | |
| Butterfly of Dreams | Unavailable | Unavailable | Unavailable |
| Dream Crystal | Unavailable | Unavailable | Available 1 time |
(Butterfly of Dreams drops when attempting Lucid Boss.)
- Probabilities will vary based on the type of each base equipment.
- The failure count for all equipment crafting is 3. You can use Mastercraft Failure Count Reduction Scrolls to deduct the failure count.
- When lowering the failed crafting count of Ancient Equipment (including Necro), you will need 'Mastercraft Failure Count Reduction Scroll (Ancient)'.
- When lowering the failed crafting count of Chaos Equipment, you will need 'Mastercraft Failure Count Reduction Scroll (Chaos)'.
[Retained Upon Crafting]
- The following areas are retained upon Chaos Crafting.
1) Exaltation count, Failed Exaltation count
2) Potential Option (potential option ranks and values are kept the same as those applied to the base item)
3) Emblem (emblems that have been applied to the base item are retained)
4) Emblem Enhancement (emblem enhancement count applied to the base item is retained)
5) Rebirth Flame (Rebirth Flame stats granted to the base item are retained)
6) Soul (souls equipped to the base item are retained)
7) Available Usage Count for Scissors of Karma (retains the number of scissors remaining on the base item)
8) Available Exchange Count (retains the number of exchangeable base items)
- The following areas are changed upon Chaos Crafting.
1) Level is reset to 1.
2) Star Force value becomes -1.
3) The maximum value for Star Force is increased to 35. (Players with existing expansions have a maximum of 36.)
4) Crafting failure count is reset.
5) The maximum Exaltation count is increased. You will need to use Chaos Exaltation Stones for Exaltation 11-15.
6) Chaos equipment cannot be exalted by using the same equipment as a material.
3. Stats
- Can be raised to Lv. 60 through Chaos Exaltation.
Type | Option | Lv. | Chaos Normal | Dreamy Belt |
Shared Option 1 | PHY, MAG DEF | 1 | 3,191 | 4,299 |
30 | 4,378 | 5,960 | ||
40 | 4,787 | 6,705 | ||
50 | 5,196 | 7,622 | ||
60 | 5,605 | 8,538 | ||
Shared Option 2 | MP | 1 | 2,549 | 3,160 |
30 | 3,270 | 4,026 | ||
40 | 3,519 | 4,414 | ||
50 | 3,768 | 4,891 | ||
60 | 4,017 | 5,369 | ||
Blue Gilded Belt | Crit Rate | 1 | 2.20% | 2.40% |
30 | 3.10% | 3.90% | ||
40 | 3.50% | 4.40% | ||
50 | 3.90% | 5.10% | ||
60 | 4.30% | 5.70% | ||
Rising Sun Belt | ACC | 1 | 1,790 | 2,029 |
30 | 2,147 | 2,457 | ||
40 | 2,269 | 2,604 | ||
50 | 2,417 | 2,781 | ||
60 | 2,571 | 2,966 | ||
Extreme Belt | EXP Increase | 1 | 1.40% | 1.50% |
30 | 1.90% | 3.00% | ||
40 | 2.10% | 3.50% | ||
50 | 2.30% | 4.20% | ||
60 | 2.60% | 4.80% | ||
Green Buckle Belt | Item Drop Rate Increase | 1 | 4.80% | 5.50% |
30 | 5.90% | 6.90% | ||
40 | 6.20% | 7.40% | ||
50 | 6.70% | 8.00% | ||
60 | 7.20% | 8.60% | ||
Shared Option 3 | Max DMG | 1 | 218,330 | 307,500 |
30 | 276,130 | 388,400 | ||
40 | 431,000 | 626,000 | ||
50 | 1,021,000 | 2,146,000 | ||
60 | 1,791,000 | 4,426,000 |
โป The Lv. 1 stats of Shared Options are the median values of the base items. PHY and MAG DEF values may vary depending on the value of scrolls such as Innocence.
โป You can choose 1 of the following options for Dreamy Belt: Crit Rate, ACC, EXP Increase, Item Drop.
4. Set Effect
Chaos
- To be included among the existing Chaos sets.
- However, there are no changes in value for the existing Chaos sets.
Type | Set Effect | Option | Value |
Eclectic Set | 3 | PHY ATK | 200 |
MAG ATK | 200 | ||
PHY DEF | 5,000 | ||
MAG DEF | 5,000 | ||
Max HP | 2,000 | ||
5 | PHY ATK Increase | 10% | |
MAG ATK Increase | 10% | ||
7 | PHY ATK | 2,000 | |
MAG ATK | 2,000 | ||
Bloody Set | 3 | PHY DEF | 5,000 |
MAG DEF | 5,000 | ||
Max HP | 2,000 | ||
PHY DEF Increase | 4% | ||
MAG DEF Increase | 4% | ||
5 | PHY DMG Increase | 10% | |
MAG DMG Increase | 10% | ||
7 | PHY ATK | 2,000 | |
MAG ATK | 2,000 | ||
Muspell Set | 3 | Crit Rate | 6% |
Max HP | 2,000 | ||
EVD | 10% | ||
5 | Crit DMG | 10% | |
7 | PHY ATK | 2,000 | |
MAG ATK | 2,000 | ||
Utgard Set | 3 | Crit ATK | 1,400 |
Max HP | 2,000 | ||
ACC | 10% | ||
5 | EXP Increase | 15% | |
7 | PHY ATK | 2,000 | |
MAG ATK | 2,000 |
Dreamy Belt
- To be included among the existing Pitched Boss sets.
- 3-Set effects have been added to Pitched Boss sets.
Set | Option | Value |
Pitched Boss Set | Crit Rate | 1.00% |
Max HP | 500 | |
Max MP | 500 | |
Boss DEF Increase | 1.00% | |
Max DMG | 200,000 | |
Pitched Boss Set | PHY ATK | 200 |
MAG ATK | 200 | |
Crit Rate | 2.00% | |
Max HP | 1,000 | |
Max MP | 1,000 | |
Boss ATK Increase | 3.00% | |
Boss DEF Increase | 2.00% | |
Crit DMG | 2.00% | |
Max DMG | 200,000 | |
Pitched Boss Set | PHY ATK | 200 |
MAG ATK | 200 | |
Max HP | 1,000 | |
Max MP | 1,000 | |
Boss ATK Increase | 3.00% | |
Boss DEF Increase | 2.00% | |
Crit DMG | 2.00% | |
Max DMG | 200,000 |
Blaster Adjustments
Developer Comments
There were concerns about several aspects of Blaster's kit. Due to the unique attack sequence using the Cancel Skill function, we noticed DPS output anomalies between players due to operational fatigue and settings variations. This was compounded by a functional error affecting the attack sequence's efficiency.
To resolve this issue, we completely revamped Blaster's skill structure while adhering to two guiding principles:
1) Quick-Chaining skills
2) Additional DPS via ammo reload and Dynamo Gauge consumption
Instead of deleting the Cancel Skill function of the Charge Skill, which enables fast skill chaining,
Magnum Punch, Double Blast, and Hammer Smash have now been adjusted to be chain skills. This allows players to reserve skills (as in, pre-insert skills) in advance so skills can be quickly chained without delay.
Next, instead of removing the sequence of reloading two bullets at a time by repeatedly entering and exiting the Charge state, the bullets are now immediately reloaded to max whenever each Charge Skill is cast.
The reload cooldown after all bullets had been fired has been reduced by half, allowing Revolving Cannon and Bunker Buster Explosion to be used more efficiently than before.
Furthermore, we changed Blaster's Charge system to be always active, followed by reducing the complexity of the overall skill structure so that each Charge Skill has a fixed role and a clear purpose in boss battles and hunting.
The intended role for each Charge Skill post-revamp are as follows:
- Bobbing / Weaving: Skills for charge & dash
- Hammer Smash: Key skill for boss battles
- Hyper Magnum Punch: Key skill for hunting
We improved the usability of Revolving Blast, a skill that inflicts Immobilization. And lastly, the stats of certain V Skills that were previously set relatively low have been raised, increasing overall DPS.
- All skill adjustments are based on the maximum skill level.
โถ Blaster Adjustment Details
Skill | Description |
Charge Mastery | * Charge Activation Changes - Changes were made so that Charge is always activated - When casting Bobbing, Weaving, or Hammer Smash, a Charge buff is applied as the standard buff for 10 seconds without entering a separate Charge state - (New) Increases Magnum Punch and Double Blast's Chain ATK SPD while the Charge buff is active - (New) Upon attaining Advanced Charge Mastery, the Chain ATK SPD of Magnum Punch and Double Blast are further increased
* Bullet-Related Changes - (New) When casting Bobbing, Weaving, Hammer Smash, or Hyper Magnum Punch, bullets are instantly reloaded to their maximum amount - Removed the ability to reload 2 bullets at a time upon entering and exiting the Charge state. - Bullet reload cooldown after firing all the bullets has been reduced from 2 seconds to 1 second - After firing your last bullet while the Cannon Overdrive buff is active, the bullet reload cooldown has been reduced from 1 second to 0.5 seconds |
Bunker Buster Explosion | - Skill delay reduced by 29% |
Bobbing / Weaving | - Ability to cancel other skills has been removed - Changed to charge immediately after casting the skill - Can be chained with Magnum Punch and Double Blast - Delay reduced by 60% when chaining skill |
Magnum Punch | - Can be chained with Double Blast, Bunker Buster Explosion, Bobbing, Weaving, and Hammer Smash - Delay reduced by 39% when chaining skill - When Charge buff is active, delay is further reduced by 36% when chaining skill
* The listed delay reduction value assumes you have Advanced Charge Mastery - Hit count increased from 9 to 10 |
Double Blast | - Can be chained with Magnum Punch, Bunker Buster Explosion, Bobbing, Weaving, and Hammer Smash - Delay reduced by 28% when chaining skill - When Charge buff is active, delay is further reduced by 31% when chaining skill
* The listed delay reduction value assumes you have Advanced Charge Mastery |
Hammer Smash | - Ability to cancel other skills has been removed - Changes made to generate a Shockwave and create a Shockwave Field immediately after the skill is cast - Can be chained with Magnum Punch and Double Blast - Delay reduced by 50% when chaining skill - (New) Cooldown: 1.5 sec - Upon attaining Punching - Aftershock Punch, the hit count increase value of Shockwave and Shockwave Field is reduced from 2 to 1
* Rather than drastically reducing Hanmmer Smash's chain delay, a short cooldown was added for skill presets and the Passive Hyper was lowered |
Ballistic Hurricane | - Hammer Smash Skill DMG increased from 36% to 100% - Hammer Smash Shockwave Skill DMG increased from 36% to 100% - Hammer Smash Shockwave Field Skill DMG increased from 36% to 100% |
Revolving Blast | - The skill can now only be cast while the Revolving Cannon buff is active - Additional DMG skill delay reduced by 79% while in a Revolving Blast state - Hit count increased from 4 to 18 - Skill DMG reduced from 529% to 311% - Shockwave hit count increased from 8 to 36 - Shockwave Skill DMG reduced from 529% to 311% - (Bug Fix) Fixed an issue where two bullets were used at a time |
Hyper Magnum Punch | - (New) Gain Invincibility against all attacks while the skill is being cast - The previous Invincibility effect against all attacks while in a Charge state has been removed - Changed to initiate charge and deal damage as soon as the skill is cast, and further changes made to always generate the highest level Shockwave - Holding the down arrow while casting will now cast the skill in place - Skill delay reduced by 12% - Hit count increased from 8 to 18 - Shockwave hit count increased from 16 to 27 |
Rocket Punch | - Hit count increased from 10 to 12 |
Gatling Punch | - Hit count increased from 14 to 24 - Skill DMG reduced from 410% to 355% - First attack hit count increased from 30 to 42 |
Bullet Blast | - Holding the down arrow while casting will now increase the Invincibility buff duration from 2 seconds to 3 seconds - Charge & Immediate Attack hit count increased from 156 to 192 - Charge & Immediate Attack Skill DMG reduced from 500% to 425% - Explosive hit count per bullet increased from 30 to 32 - Explosive Skill DMG reduced from 500% to 470% |
Boss Accessory Set (Expedition Boss Set) Effect Changes
Some of the boss accessory set effects have been changed.
Previously the boss accessory set required all seven pieces to be equipped to be effective. Now, we've slightly relaxed the stats of the set.
The effects applied to each set have been revised so that they can be helpful when defeating bosses, and more, even when equipped with 4 to 6-Sets prior to 7-Set.
The effects applied after completing the final 7-Set remains the same as before.
Set | Effect | Values Before | Values After | Value Total Before | Value Total After |
Boss Accessory 2-Set | PHY ATK | 50 | 50 | 50 | 50 |
MAG ATK | 50 | 50 | 50 | 50 | |
ACC | 0.10% | 0.10% | 0.10% | 0.10% | |
Boss Accessory 3-Set | PHY ATK | 50 | 50 | 100 | 100 |
MAG ATK | 50 | 50 | 100 | 100 | |
Max HP | 500 | 500 | 500 | 500 | |
Max MP | 500 | 500 | 500 | 500 | |
ACC | 0.40% | 0.40% | 0.50% | 0.50% | |
Boss Accessory 4-Set | PHY ATK | 50 | 100 | 150 | 200 |
MAG ATK | 50 | 100 | 150 | 200 | |
PHY DEF | 500 | 500 | 500 | 500 | |
MAG DEF | 500 | 500 | 500 | 500 | |
Max HP | 500 | 500 | 1,000 | 1,000 | |
Max MP | 500 | 500 | 1,000 | 1,000 | |
ACC | 0.50% | 0.50% | 1.00% | 1.00% | |
Boss ATK Increase | - | 1.00% | - | 1.00% | |
Boss DEF Increase | - | 1.00% | - | 1.00% | |
Crit DMG | - | 1.00% | - | 1.00% | |
Boss Accessory 5-Set | PHY ATK | 50 | 100 | 200 | 300 |
MAG ATK | 50 | 100 | 200 | 300 | |
Crit Rate | 3.00% | 3.00% | 3.00% | 3.00% | |
PHY DEF | 500 | 500 | 1,000 | 1,000 | |
MAG DEF | 500 | 500 | 1,000 | 1,000 | |
Max HP | 500 | 500 | 1,500 | 1,500 | |
Max MP | 500 | 500 | 1,500 | 1,500 | |
ACC | 0.50% | 0.50% | 1.50% | 1.50% | |
Boss ATK Increase | - | 1.00% | - | 2.00% | |
Boss DEF Increase | - | 1.00% | - | 2.00% | |
SPD Increase | 0.50% | 0.50% | 0.50% | 0.50% | |
Crit DMG | 0.00% | 1.00% | 0.00% | 2.00% | |
Boss Accessory 6-Set | PHY ATK | 100 | 100 | 300 | 400 |
MAG ATK | 100 | 100 | 300 | 400 | |
Crit Rate | 1.00% | 1.00% | 4.00% | 4.00% | |
PHY DEF | 500 | 500 | 1,500 | 1,500 | |
MAG DEF | 500 | 500 | 1,500 | 1,500 | |
Max HP | 1,000 | 1,000 | 2,500 | 2,500 | |
Max MP | 1,000 | 1,000 | 2,500 | 2,500 | |
ACC | 0.50% | 0.50% | 2.00% | 2.00% | |
Boss ATK Increase | - | 1.50% | - | 3.50% | |
Boss DEF Increase | 2.00% | 1.50% | 2.00% | 3.50% | |
SPD Increase | 0.50% | 0.50% | 1.00% | 1.00% | |
Crit DMG | 2.00% | 1.50% | 2.00% | 3.50% | |
Boss Accessory 7-Set | PHY ATK | 200 | 100 | 500 | 500 |
MAG ATK | 200 | 100 | 500 | 500 | |
Crit Rate | 1.00% | 1.00% | 5.00% | 5.00% | |
PHY DEF | 1,000 | 1,000 | 2,500 | 2,500 | |
MAG DEF | 1,000 | 1,000 | 2,500 | 2,500 | |
Max HP | 1,000 | 1,000 | 3,500 | 3,500 | |
Max MP | 1,000 | 1,000 | 3,500 | 3,500 | |
ACC | 1.00% | 1.00% | 3.00% | 3.00% | |
Boss ATK Increase | 5.00% | 1.50% | 5.00% | 5.00% | |
Boss DEF Increase | 3.00% | 1.50% | 5.00% | 5.00% | |
SPD Increase | 0.50% | 0.50% | 1.50% | 1.50% | |
Crit DMG | 3.00% | 1.50% | 5.00% | 5.00% |
Magnus Accessory Option Changes
Certain accessories obtained from Magnus had lower stats than those that can be obtained from Expeditions, so we have adjusted this.
1. Black Nova's Insignia (Legendary) Stat Changes
Item | PHY ATK | MAG ATK | Crit DMG | Boss DEF Increase |
Black Nova's Insignia (Previous) | 60 | 60 | 5.50% | 0 |
Black Nova's Insignia (Changed) | 60 | 60 | 6.50% | 2% |
2. Tyrant's Prestige (Legendary) Stat Changes
Enhance | PHY/MAG ATK Increase (Previous) | PHY/MAG ATK Increase (Changed) | Crit ATK (Added) | Max HP (Added) |
0 | 1.2% + 0% | 1.2% + 0.8% | 100 | 300 |
1 | 1.2% + 0.3% | 1.2% + 1.3% | 110 | 500 |
2 | 1.2% + 0.6% | 1.2% + 1.8% | 120 | 700 |
3 | 1.2% + 0.9% | 1.2% + 2.8% | 130 | 900 |
4 | 1.2% + 1.2% | 1.2% + 3.8% | 140 | 1100 |
5 | 1.2% + 1.5% | 1.2% + 4.8% | 150 | 1300 |
Content: Morass Region Added
1. Arcane River: Morass
- The new region "Morass" has been added to Arcane River.
- Morass is available to characters Lv. 240 or above.
- A new Arcane Symbol, [Arcane Power: Morass] was added, and it will be obtainable in the Morass region.
2. New Arcane Power Field
- 3 new Arcane Power Fields have been added to Morass.
Field Name | Arcane Power Conditions | Rec. Level | Featured Monsters |
Path to the Coral Forest 3 | 430 | Lv.240-254 | Enraged Xenoroid Echo Type A Enraged Xenoroid Echo Type B |
Bully Blvd. 2 | 470 | Lv.240-254 | Enraged Powerful Gangster Enraged Strong Gangster |
Shadowdance Hall 3 | 510 | Lv.240-254 | Enraged Blue Shadow Enraged Red Shadow |
3. New Quest
- A new quest, "The Flow," has been added.
- You can proceed with the quest using the Lv. 240 or above character that completed "The Harmony of the Forest" quest.
- Complete all Link Quests to obtain [Arcane Symbol: Morass] x1.
- Afterwards, you can complete 3 daily quests each day. You can obtain [Arcane Symbol: Morass] x3 for each quest you clear.
4. Monster Collection Added
- Following the new addition of "Morass," the Morass Area Collection has been added.
Group | Monster Type | Group Achievement Reward |
1 | Morass_Xenoroid Echo Type A | Uncommon Collection Box |
Morass_Enraged Xenoroid Echo Type A | ||
Morass_Xenoroid Echo Type B | ||
Morass_Enraged Xenoroid Echo Type B | ||
2 | Morass_Nameless Cat | Uncommon Collection Box |
Morass_Powerful Gangster | ||
Morass_Enraged Powerful Gangster | ||
Morass_Strong Gangster | ||
Morass_Enraged Strong Gangster | ||
3 | Morass_Blue Shadow | Uncommon Collection Box |
Morass_Enraged Blue Shadow | ||
Morass_Red Shadow | ||
Morass_Enraged Red Shadow | ||
4 | Morass_Experiment Gone Wrong | Uncommon Collection Box |
Morass_Big Experiment Gone Wrong | ||
5 | Morass_Thralled Guard | Uncommon Collection Box |
Morass_Thralled Warhammer Knight | ||
Morass_Thralled Wizard | ||
Morass_Thralled Archer |
- "3% Crit Rate Increase" is the Passive Skill Reward that's given when all collections in the area are completed.
New Events
1. Haste Season 4
Haste the hunt! Haste the growth! Haste Event is back again!
๐ Event Period: 2024/03/07(Thu) After the Update ~ 2024/04/03(Wed) 09:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
* Period is same for all the Haste Season 4 events.
๐ Event Details
There will be various events and benefits during the Haste Event period. Participate in the event to grow faster~
[How to Participate]
โ You can participate in the events through Haste Season 4 main page located on [Menu] > [Event] > [Haste Event].
โก For quick growth, benefits during the event period will be applied to all characters in your account as follows:
Haste Benefits |
Party EXP Increase (15%) |
Rune EXP Increse (50%) |
Rune Reappearance Time Decrease (50%) |
* You can check Haste Benefits with buff list or โLearn about Haste Benefitsโ button in the event main page during the event period.
* EXP Inrease maxes out at 300%
2. Haste Daily Mission
Complete daily missions and earn various rewards!
๐ Event Period: 2024/03/07(Thu) After the Update ~ 2024/04/03(Wed) 09:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
๐ Event Details
Complete daily Haste missions to obtain rewards. Each mission completion awards a reward box along with a "Character Burninator" that gives you powerful EXP buff effects.
[How to Participate]
โ You can view the daily mission through [Daily Mission] tab in Haste Event main page.
โก There are 4 missions daily, and you can clear each mission once per day. Daily clear counts reset at 00:00 server time.
[Daily Mission List]
Haste Daily Mission | Rewards (Per Mission) | |
Mission 1 | Help Pollo and Fritto finish the dungeon 2 times |
|
Mission 2 | Clear Especia's Totem Slasher! 2 times | |
Mission 3 | Use 120 minutes of Auto-Battle | |
Mission 4 | Hunt 2,000 monsters in a Star Force Field / Arcane Power Field. [Solo Kill] |
๐ Event Rewards
Click the [Claim Reward] button after completing missions to obtain rewards.
* Unclaimed rewards reset at 00:00 server time daily, so be sure to claim them every day.
Item | Expiry | Storage Store/Move | |
| Haste Daily Mission Reward Box | 7D | X |
* Event rewards will be sent to shared mailbox and will be stored for 7 days.
* Upon using the โHaste Daily Mission Reward Boxโ, you will receive 1 reward from the list down below according to each probability.
[Haste Daily Mission Reward Box Items]
Item | Qty. | Expiry | Storage Store/Move | |
| Snake Soup | 1 | 14D | X |
| Yellow EXP Increase Ticket | 1 | 14D | X |
| Orange EXP Increase Ticket | 1 | 14D | X |
| Red EXP Increase Ticket | 1 | 14D | X |
| Auto-Battle Charge Ticket (30 Min) | 1 | 14D | X |
| Auto-Battle Charge Ticket (10 Min) | 1 | 14D | X |
| Fever Buff Charge Ticket | 3 | 14D | X |
* All items cannot be traded at the Trade Station.
โ Please Note
- This event is account-based event.
3. Character Burninator
Experience the blazing EXP!
Grow even faster with Character Burninator!
๐ Event Period: 2024/03/07(Thu) After the Update ~ 2024/04/03(Wed) 09:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
๐ Event Details
Complete Haste daily missions to obtain " Character Burninator," which grant powerful EXP buff effects when used.
[How to Participate]
โ You can check Character Burninator pop up by tapping on the โCharacter Burninatorโ icon or [Go to the Character Burninator] button in [Haste Daily Mission] event tab.
โก When you complete the Haste Daily Mission, you can obtain one Character Burninator for each mission, up to a maximum of four per day, and you can use them in the Normal Fields/Star Force Fields/Arcane Power Fields/Edge of Space by clicking the button in the popup.
โข When you use the Character Burninator, a 100% EXP increase buff is applied exclusively to the character using the booster for 300 seconds.
โ Please Note
- Character Burninator is account based, and the usage count resets every day at 00:00 server time. Please make sure to use them before the count is reset.
- Additional Character Burninator usage during the Character Burninator effect is not possible, and the buff will be immediately removed if you leave the map or die while it is active.
- EXP increase buff maxes out at 300% (including Character Burninator effect)
4. Pollo and Fritto Bounty Hunter
Iโm Pollo the Bounty Hunter. Will you join me hunt down monsters?
Hi Iโm Fritto! Are you ready to make a name for ourselves?"
๐ Event Period: 2024/03/07(Thu) After the Update ~ 2024/04/03(Wed) 09:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
๐ Event Details
Help Bounty Hunters Pollo and Fritto by participating in various mini games. You can earn rewards by clearing mini games.
[How to Participate]
โ Characters level 100 or higher can participate the event through [Pollo and Fritto Bounty Hunter] tab on the Haste event main page. Upon entering the event, you will randomly enter one of the five mini-games.
โก you can obtain up to 3 entry tickets per day through hunts. Entry ticket obtain count will reset every day at 00:00 server time. When the count is reset, tickets obtained already will not disappear.
Item | |
| Pollo and Fritto Entry Ticket |
* โPollo and Fritto Entry Ticketโ will not be stored in the bag, and you can check the total amount and daily obtainable amount in the event page.
* The ticket will be deducted when the mini game is finished, and the reward will be sent as the ticket is deducted.
* As long as you have tickets, there is no limit to the number of times you can enter.
[Mini Game #1: Bounty Hunt]
Time to hunt some monsters, will you join me?
* You need to hunt every monster with Pollo before the time limit ends.
* There is total of 3 Waves, and you will receive reward when you clear all the Waves.
* If Polloโs HP becomes 0, or you fail to hunt every monster before the time limit ends, you will lose the game.
* You will not receive reward if you lose from time over.
[Mini Game #2: Guard the Castle Gates]
Monsters are coming, letโs take them down and guard the castle gate.
* You need to block monster from entering the opposite castle gate.
* There is total of 3 Waves, and you will receive reward when you clear all the Waves.
* You will lose a Life if a monster enters the opposite castle gate.
* If the time limit ends or the life becomes 0, you will lose the game.
* You will not receive reward if you lose from time over.
[Mini Game #3: Treasure Catch]
Iโm going to drop the treasures! Catch as many as you can!
* You need to catch the treasures that Fritto throw with the basket on your head.
* You can move with left/right key and jump button.
* You will receive points according to the treasure that you received. When you get 3,000 points, the game will end, and you will receive rewards.
* If the score is below 0, you will not receive rewards.
[Mini Game #4: Eagle Hunting]
Itโs hunting time! Oh, make sure not to hunt bald eagles!
* You need to help Fritto hunt eagles.
* You can touch or swipe the screen to hunt eagles.
* You will receive points according to the eagle that you hunted.
* When you get 3,000 points, the game will end, and you will receive rewards.
* If the score is below 0, you will not receive rewards.
* Be careful! If you hunt a bald eagle, other eagles will fly away.
[Mini Game #5: Steal the Dragon Egg]
Where is the dragonโs egg? Which way should we go?
* You need to help Fritto find the right path and steal the dragonโs egg.
* There are 2 portals on each floor except for the 1st floor.
* One of the two portals is the way up and the other portal makes you fall straight down to the 1st floor.
* Up portal and down portal placement will change per game. During the same game, the portal placement will not change.
* If you did not reach the top (6th floor) in 30 second, the game will end. If you reach the top floor, the game will immediately end, and you will receive rewards.
๐ Event Rewards
[Pollo/Fritto Mini Game EXP Reward]
You can earn EXP reward based on the mini game you clear. EXP buff does not affect the reward. EXP reward is given after clearing the game. EXP ratio indicates the proportion of EXP rewarded for each mini game relative to the current level.
Hunter | Game | Requirement | Clear | Fail | 0 Point |
Pollo | Guard the Castle Gates | 3 Wave clear | 100% | 0% | - |
Bounty Hunt | 3 Wave clear | 100% | 0% | - | |
Fritto | Eagle Hunting | 3000 points | 100% | 50% | 0% |
Treasure Catch | 3000 points | 100% | 50% | 0% | |
Steal the Dragon Egg | Reach the top in time limit | 100% | 50% | - |
* EXP reward will be given according to characterโs current level.
[Pollo/Fritto Mini Game Item Reward]
You will receive item reward according to the mini game and the game result. You will receive Polloโs/Frittoโs pouch when you clear the mini game. If you lose the mini game, you will receive fail reward.
When you use the pouch, you will earn one of the contents listed down below according to each probability.
Result | Item | Qty. | |
Pollo Mini Game Clear | | Haste Season 4 Pollo's Pouch | 1 |
[Content] Enhanced Meso Discount (1,000,000) | 1 | ||
[Content] Red EXP Increase Ticket | 1 | ||
[Content] Orange EXP Increase Ticket | 1 | ||
[Content] Auto-Battle Charge Ticket (10 Min) | 1 | ||
[Content] Auto-Battle Charge Ticket (10 Min) | 2 | ||
[Content] Auto-Battle Charge Ticket (30 Min) | 1 | ||
Fritto Mini Game Clear |
| Haste Season 4 Advanced Fritto's Pouch | 1 |
[Content] Red Cube | 1 | ||
[Content] Enhanced Meso Discount (2,000,000) | 1 | ||
[Content] Orange EXP Increase Ticket | 1 | ||
[Content] Yellow EXP Increase Ticket | 1 | ||
[Content] Auto-Battle Charge Ticket (10 Min) | 2 | ||
[Content] Auto-Battle Charge Ticket (30 Min) | 1 | ||
[Content] Auto-Battle Charge Ticket (10 Min) | 4 | ||
Mini Game Fail | | Red EXP Increase Ticket | 1 |
* All pouch expiry is 7 days, and pouch content and mini game fail reward expiry is 14 days.
* All reward items cannot be stored or moved through Storage and cannot be traded at the trade station.
* All reward will be sent to the shared mailbox and will be stored for 7 days.
5. Especia's Totem Slasher!
Iโm Especia. Iโm on a hunt for rare treasures with my younger brothers, Pollo and Fritto.
I just found a mysterious totem in the jungle. Want to check it out?
๐ Event Period: 2024/03/07(Thu) After the Update ~ 2024/04/03(Wed) 09:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
๐ Event Details
Slash away the mysterious totems hidden in the jungle with Especia. If you slash away the totem in a right timing, you will receive EXP reward according to the number of slashed totems.
[How to Participate]
โ You can participate in the event through [Especiaโs Totem Slasher!] tab in the event main page.
โก You can enter 1 time per account with a character above level 100, and can enter again using a entrance ticket that is owned by the character. Free entrance count will reset every day at 00:00 server time.
โข When you enter the game, slash the totem on a right timing by tapping the [Slash] button.
โฃ You can slash 10 times. Hit the [Slash] button on a right timing and the Totems will be knocked off according to the [Slash] result. As you slash the totem, you will gain EXP.
โค There is a chance for a golden totem to appear. If you strike down the golden totem, you will earn even more EXP.
๐ Event Rewards
EXP reward will be given according to character level and the slashed totems.
โ Please Note
- Entering the event consumes a ticket or a free entrance count.
- Please note that if you leave the event before clearing, the tickets will be consumed
- You can receive 1 additional entrance ticket per day through Haste Event Achievement.
6. Inferno Wolf
Face the Inferno Wolf with other Maplers! Defeat the Inferno Wolf and claim rewards~
๐ Event Period: 2024/03/07(Thu) After the Update ~ 2024/04/03(Wed) 09:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
๐ Event Details
Defeat the Inferno Wolf with other Maplers. You will receive rewards if you defeat the Inferno Wolf. You will also receive special achievement rewards by defeating Inferno Wolf multiple times.
[How to Participate]
โ You can enter the event through [Inferno Wolf] tab in the event main page. You can enter 1 time per account for free.
โก Defeat the Inferno Wolf within the 5-minute time limit and receive EXP reward as well as item rewards! Up to four Maplers can enter the Inferno Wolfโs den together. In the den, fixed damage of 99,999 will be applied.
* Auto-Battle can be done inside the den.
โข Character can revive up to 5 times. When the revive count is all used, you will exit the dungeon. When you exit, ticket will not be deducted.
๐ Event Rewards
[Inferno Wolf Reward]
You will receive the following item reward along with EXP reward according to the result.
Defeat | Reward | Qty. |
Clear | Yellow EXP Increase Ticket | 1 |
Fail | Orange EXP Increase Ticket | 1 |
* EXP reward will be given to the character instantly, and the item reward will be sent to shared mailbox. The reward will be stored for 7 days.
* Reward expiry is 14 days.
* All reward cannot be stored or moved through Storage and cannot be traded at the Trade Station.
[Inferno Wolf Achievement Reward]
You will receive rewards according to the Inferno Wolf clear count. For more information, please refer to โEvent Achievement.โ
7. Event Achievement
I think Iโm quite Hasty! Enjoy the Haste event and receive various rewards.
๐ Event Period: 2024/03/07(Thu) After the Update ~ 2024/04/03(Wed) 09:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
๐ Event Details
You can clear the Haste Event Achievements as you participate in the events. Clear the achievements to receive various rewards.
[How to Participate]
โ You can view the achievements through [Event Achievement] icon in the event main page.
* Event Achievement is account based.
โก You can clear the achievement as you enjoy Haste events. When you clear an achievement tap the [Claim Reward] button to receive the reward.
๐ Event Rewards
[Haste Achievement]
โ You can participate in Pollo and Fritto Bounty Hunter event to get daily achievement reward.
* Entry ticket can be stored or moved through Storage
* Daily mission will reset at 00:00 server time every day.
โก You can receive rewards in stages based on the number of accumulated daily missions cleared.
Daily Mission Clear Count | Reward | Qty. | Expiry | |
8 | | Auto-Battle Charge Ticket (30 Min) | 2 | 14D |
16 | | Orange EXP Increase Ticket | 5 | 14D |
28 | | Snake Soup | 2 | 14D |
40 | | [Title] I'm Quite Hasty - Boss ATK 5% / EXP Increase 10% (Option will last for 30D after acquire) | 1 | Permanent |
48 | | Auto-Battle Charge Ticket (1 Hr) | 2 | 14D |
60 | | Lucky Day Scroll 7% | 1 | 14D |
72 | | Moonlit Night Driving Chair | 1 | Permanent |
84 | | Laser Blade Damage Skin | 1 | Permanent |
* โMoonlit Night Driving Chairโ and โLaser Blade Damage Skinโ can be stored or moved in Storage. However, it cannot be moved through Storage once equipped.
* โIโm Quite Hastyโ Title can be stored in Storage, but it cannot be moved.
* All other rewards cannot be stored or moved through Storage.
* All reward items cannot be traded at the Trade Station.
[Inferno Wolf Achievement]
โข You can receive rewards in stages based on the number of successful Inferno Wolf defeats.
Inferno Wolf Clear Count | Reward | Qty. | Expiry | |
2 | | Auto-Battle Charge Ticket (30 Min) | 1 | 14D |
4 | | Yellow EXP Increase Ticket | 3 | 14D |
6 | | Auto-Battle Charge Ticket (30 Min) | 2 | 14D |
8 | | Snake Soup | 2 | 14D |
10 | | Auto-Battle Charge Ticket (1 Hr) | 2 | 14D |
12 | | Violet Hologram Inferno Wolf Mount | 1 | Permanent |
14 | | Cube Box | 1 | 14D |
| [Content] Red Cube | 3 | 14D | |
| [Content] Black Cube | 2 | 14D | |
16 | | Inferno Wolf Shield Box | 1 | 14D |
| [Content] Shield Scroll | 1 | 14D | |
| [Content] Shielding Ward | 1 | 14D | |
18 | | [Medal] Inferno Wolf Conqueror - PHY/MAG DMG Increase 4% (Option will last for 30D after acquire) | 1 | Permanent |
* Medal can be stored in Storage, but it cannot be moved.
* Mount can be stored or moved through Storage, but it cannot be moved once equipped.
* All other rewards cannot be stored or moved through Storage.
* All reward items cannot be traded at the Trade Station.
8. Around the World with Miyo!
Around the World with Miyo!
You can get various rewards as you log in every day.
๐ Event Period: 2024.03.08. (Fri) 00:00 ~ 2024.04.25. (Thu) 23:59 (Server Time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
* You can claim rewards or use Attendance Pass until 2023.05.02. (Thu) 23:59 after the event period ends.
๐ Event Details
Log in during the event period to gain special rewards!
[How to Participate]
โ You can check the event page through M event icon on the top left side of the screen.
โก You can check your attendance through the [Attend] button in the event page. Attendance check will reset at 00:00 server time every day.
โข You will get special rewards according to the number of your attendance check during the event period. The rewards will be sent to your mailbox.
Attendance check is available once a day during the weekdays, and twice a day during the weekends (Sat & Sun).
With 63 attendance checks during the event period, you will be able to receive all the rewards.
โฃ You can use an [Attendance Pass] to check your missed attendance. Read below to know more about it.
[What is an โAttendance Passโ?]
* An Attendance Pass can be purchased with 200 Crystals to make up for a missed attendance.
* 1 Attendance Pass will make up for 1 missed attendance, regardless of weekday/weekend.
* The number of available Attendance Pass can be checked from the event page.
(The number of available Attendance Passes will be limited to โthe number of missed attendance days, as of midnight of the day before.โ)
๐ Event Rewards
You will receive the special rewards below for every 7th attendance check.
[Round Rewards]
Round | Item | Expiry | |
1 | | Blue Baby Dragon Pet Box | 14D |
2 | | Miyoโs Battle Support Box | 14D |
3 | | Miyo's Cube Box | 14D |
4 | | Miyo's Enhancement Scroll Box | 14D |
5 | | Damage Skin Box | Permanent |
6 | | Unique Boss Accessory Choice Box | Permanent |
7 | | Blue Dragon Style Package | Permanent |
8 | | Blue Dragon Mount | Permanent |
9 | | Miyoโs Choice Box | Permanent |
* All the rewards will be sent to your shared mailbox and can be claimed within 14 days.
* All the rewards cannot be traded at the Trade Station
[Reward Details]
# | Item | Qty. | Storage Store | Storage Move | Expiry | |
1 | Blue Baby Dragon Pet Box | | 1 | O | Available Once | 14D |
[Content] Blue Baby Dragon (HP) | | 1 | X | X | 30D upon equipment | |
[Content] Blue Baby Dragon (MP) | | 1 | X | X | 30D upon equipment | |
[Content] Blue Baby Dragon (Buff) | | 1 | X | X | 30D upon equipment | |
[Content] Blue Baby Dragon's Orb (HP) | | 1 | X | X | Permanent | |
[Content] Blue Baby Dragon's Orb (MP) | | 1 | X | X | Permanent | |
[Content] Blue Baby Dragon's Orb (Buff) | | 1 | X | X | Permanent | |
2 | Miyoโs Battle Support Box | | 1 | O | Available Once | 14D |
[Content] Auto-Battle Charge Ticket(1 Hr) | | 10 | O | Available Once | 14D | |
[Content] Yellow EXP Increase Ticket | | 10 | O | Available Once | 14D | |
3 | Miyo's Cube Box | | 1 | O | Available Once | 14D |
[Content] Red Cube | | 10 | X | X | 14D | |
[Content] Black Cube | | 5 | X | X | 14D | |
4 | Miyo's Enhancement Scroll Box | | 1 | O | Available Once | 14D |
[Content] Shielding Ward | | 3 | O | Available Once | 14D | |
[Content] Shield Scroll | | 3 | O | Available Once | 14D | |
5 | Damage Skin Box | | 1 | O | Available Once | Permanent |
[Content] Miyoโs Damage Skin Choice Box | | 1 | O | Available Once | Permanent | |
[Content] Damage Skin Custom Slot Expansion Ticket | | 1 | O | Available Once | Permanent | |
6 | Unique Boss Accessory Choice Box | | 1 | O | Available Once | Permanent |
[Option 1] Dea Sidus Earring | | 1 | O | X | Permanent | |
[Option 2] Horntail Necklace | | 1 | O | X | Permanent | |
[Option 3] Cygnus Kohinoor Ring | | 1 | O | X | Permanent | |
[Option 4] Silver Blossom Ring | | 1 | O | X | Permanent | |
7 | Blue Dragon Style Package | | 1 | O | Available Once | Permanent |
Blue Dragon's Crystal | | 1 | O | Available Once | Permanent | |
Blue Dragon's Headband | | 1 | O | Available Once | Permanent | |
Blue Dragon's Pajamas | | 1 | O | Available Once | Permanent | |
Blue Dragon's Slippers | | 1 | O | Available Once | Permanent | |
Blue Dragon's Tail | | 1 | O | Available Once | Permanent | |
Blue Dragon Chat Ring | | 1 | O | Available Once | Permanent | |
Blue Dragon Label Ring | | 1 | O | Available Once | Permanent | |
8 | Blue Dragon Mount | | 1 | O | Available Once | Permanent |
9 | Miyoโs Choice Box | | 1 | O | Available Once | Permanent |
[Option 1] Exalt Fail Count Reduction Scroll (100%) | | 1 | O | Available Once | Permanent | |
[Option 2] Unique Potential Scroll (100%) | | 1 | O | Available Once | Permanent | |
[Option 3] Eternal Rebirth Flame | | 1 | O | Available Once | Permanent | |
[Option 4] Choice Cube | | 1 | O | Available Once | Permanent | |
[Option 5] Mastercraft Failure Count Reduction Scroll | | 1 | O | Available Once | Permanent |
* All the rewards cannot be traded at the Trade Station
* Damage Skin that you can choose from Damage Skin Box is as follows.
# | Damage Skin | |
1 | Blue Dragon Damage Skin | |
2 | Midnight Damage Skin | |
3 | Sia Damage Skin | |
4 | Pink Bean Crayon Damage Skin | |
5 | Forest of Tenacity Damage Skin | |
6 | Unicorn Damage Skin | |
7 | Neon Superstar Damage Skin | |
8 | Maple Bellflower Root Damage Skin | |
9 | Pink Bean Picnic Damage Skin | |
10 | Digitized Damage Skin | |
11 | Reminiscence Damage Skin | |
12 | Soft-Serve Damage Skin | |
13 | USA Damage Skin | |
14 | Churro Damage Skin | |
15 | Slime Damage Skin | |
16 | Breakthrough Damage Skin | |
17 | Detective Damage Skin | |
18 | Maple Leaf Damage Skin | |
โ๏ธ Please Note
- Make sure to tap on the [Attend] button on the event screen! Opening the event page will not count as attending for the day.
- [Attend] button will be available until 2024/04/25 23:59, and the use of [Attendance Pass] is available until 2024/05/02 23:59.
- The event page will be available for another week after the end of the event. Please claim the unclaimed rewards or use the โAttendance Passโ to check your missed dayโs attendance during this period.
- Accounts with a Lv. 100+ character can participate in this event. The event progress will be shared by all characters in an account.
Major Improvements
1. Golden Apple Puzzle UI Improved
- As shown below, changes were made to the layout of the Golden Apple Puzzle.
- The previous Inventory area has been changed to a list of obtained rewards.
- A bulk-registration function for puzzle pieces has been added. Registering in bulk consumes 1 of your current slices at a time, and registers it to an empty space in the puzzle.
- If there is no puzzle piece number required during bulk registration, the puzzle piece with that number will not be registered.
- Puzzle pieces in the form of Exchange Tickets cannot be registered. If you want to register a puzzle piece, please use the Exchange Ticket to obtain one and then register it.
- We have improved the simplicity of the presentation when registering a puzzle piece.
2. Golden Apple Puzzle, Royal Style Points Shop Integration
- Golden Apple Puzzle and Royal Style Points Shops have been consolidated to the "Promotion Shop" tab.
- You can access the Promotion Shop through [Menu] > [Shop] > [Promotion Shop].
- Changes were made so that [Golden Apple Puzzle], which was shown in the previous [Menu], will no longer be shown.
New Packages
1. PLUS Legendary Rank Up Stone Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.21 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details:
* Purchased products will be sent to your shared mailbox and can be claimed within 14 days.
* When claimed, Rank Up Stones do not expire, and the rest of the items can be stored in your bag for up to 30 days.
* All items can be stored and moved in Storage, but they cannot be registered at the Trade Station.
2. New Special Exaltation Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.14 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details:
* Special Exaltation Stone can be used as a material for Exaltation 1-5, and has a 100% success chance.
* Purchased products will be sent to your shared mailbox and can be claimed within 7 days.
* All items except the crystals are 14-day limited items.
* All items can be stored and moved in Storage, but they cannot be registered at the Trade Station.
3. Accessory Enhancement Scroll Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.14 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details:
* Purchased products will be sent to your shared mailbox and can be claimed within 7 days.
* All items except crystals are 14-day limited items that cannot be stored or moved in Storage and cannot be traded at the Trade Station.
* Accessory Enhancement Scrolls can be used as materials for [Accessory Enhancement] at the [Forge].
4. Mission! Auto-Battle Crystal Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.14 23:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details:
* Purchased products will be sent to your characterโs mailbox and can be claimed within 7 days.
* You will be able to receive the rewards every time your Auto-Battle hours reaches a certain condition. Note that only the Auto-Battle hours of your character that purchased this package will be counted.
* Once you have fulfilled the required Auto-Battle hours, claim the rewards by tapping the reward icon or the reward list on the Package shop page.
* Upon purchase, the Package shop page will remain available until all rewards have been claimed, regardless of the sales period.
5. Extreme Buff Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.14 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details:
* Get a 30% EXP buff that lasts for 5 days immediately upon purchase. This buff effect cannot be lifted while it is active.
* All characters under an account will receive the Extreme Buff effect.
* The Extreme Buff effect can be stacked with other EXP Increase effects including the Keep Leveling Up Buff. (Applies up to 300%)
6. Colorful EXP Increase Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.14 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details:
* Purchased products will be sent to your shared mailbox and can be claimed within 7 days.
* All items are 30-day limited items.
* All items can be stored and moved in Storage, but they cannot be traded at the Trade Station.
7. New 7-Day Attendance Crystal Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.21 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details
* The package products will be sent to your shared mailbox and can be claimed within 14 days.
* The package shop page will be available until you receive the Day 7 rewards. You can receive rewards even if you donโt log-in consecutively.
8. Hyper Mythic Whetstone Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.21 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details:
* Purchased products will be sent to your shared mailbox and can be claimed within 14 days.
* All items are 30-day limited items.
* All items can be stored and moved in Storage, but they cannot be registered at the Trade Station.
9. Level Up! Auto-Battle Package
โถ Sales Period: 2024.03.07 After the update ~ 2024.03.14 09:59 (server time)
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details
* Purchased products will be sent to your shared mailbox and can be claimed within 7 days.
* All items are 30-day limited items.
* All items can be stored and moved in Storage, but they cannot be registered at the Trade Station.
10. One-Time! Starter Full Package
โถ Sales Period: 2024.03.07 After the update ~ Until further notice
* Server Time: America = UTC-8 / Europe = UTC+2 / Asia 1&2 = UTC+8
โถ Package Details
* Purchased products will be sent to your shared mailbox and can be claimed within 7 days.
* All items are 30-day limited items.
* All items cannot be stored and moved in Storage or be registered at the Trade Station.
* This package is only available for purchase for those characters created after the 03.07 Update.
Other Improvements
1. Improvements were made to allow players to see how much HP, MP, and DP a key-down skill consumes over time per Skill Repetition.
2. When the Auto-Battle time ends at the Adventurous Training Grounds or when Auto-Battle ends after you've died, a Results window will be shown so that players can see how they performed in the Adventurous Training Grounds so far.
3. The texture of the dark debuff when you're hit by the effect has been improved to appear clearer.
4. The system message that appears when attempting to make an additional purchase of a product that had already reached its purchase limit in the Cash Shop, has been slightly modified.
5. The names of some menus in Options have been changed.
6. Improved the wording of the pop-up warning that notifies that available entries will be deducted when attempting to leave the map while bounded to the dungeon during a Boss content. The description has been colored in red to raise its visibility.
7. The Cube Chair system has been improved.
- Cube Chair presets have been improved to be fixed to one.
- The equipping method for the Cube Chair has been simplified. The chair can be equipped after stacking the chairs via presets.
- When equipping chairs that were stacked through the Cube Chair presets, all chairs in the preset will now be marked as equipped.
* Following the structural changes as to how Cube Chairs are equipped, if you currently have a Cube Chair equipped, the chair will become unequipped after the update.
* Following the structural changes as to how Cube Chairs are equipped, your previous Cube Chair presets will be reset after the update.
8. Dream Stone-type material items that can be obtained through Expedition, Chaos Expedition, or Total Clear Rewards, were improved so that they can be stored in Storage.
* Improvements were made so that the same Dream Stone item that was already in your inventory can also be stored in Storage.
9. When selecting the "Other" category from the equipment filters in the [Inventory] > [Sell] function, improvements were made so that normal miscellaneous items that aren't part of the Other category won't be selected.
ex) Normal Miscellaneous Item example: Return Scroll - Nearest Town, Old Metal Key
10. The placement of chat bubbles on certain Androids has been improved to match with the Android's height and shown in sync.
11. On-Time information in the On-Time/Hot Time menu of Manage Schedule has been improved so that it is not displayed after the start time. On-Time's multi-day rewards will now only be shown on the starting day. (As for Hot Time's multi-day rewards, they will be shown on all days.)
12. Bishop, Arch Mage (Ice/Lightning), Arch Mage (Fire/Poison), Corsair, Demon Slayer, Demon Avenger, Adele, and Sia's gliding animation has been improved.
13. Adele's "High Rise" skill has been changed to an active skill. (Functionality of existing Passive Skills is retained)
14. Improvements were made so that Arcane Symbol Guide Quests are linked to the Quest UI when certain quest prerequisites are yet to be cleared.
15. When tapping [Menu] > [Arcane Symbol] or [V Matrix], improvements were made to the system message that's displayed when a prerequisite isn't complete, to appear more natural.
16. Equip and Fuse Jewels, Master Jewel Crafting UI: Improvements were made so that items unrelated to Jewels in the Items Owned section are not displayed.
17. After completing a quest that grants a skill as the clear reward, improvements were made so that an "Owned" indicator is shown by the skill icon when you view the Rewards section in the Quest UI.
18. Sailor Outfit (F) item icon has been changed.
19. It has been improved that Magnificent Damien Soul is available for Premium Trade.
20. Spirit Army Mountโs motions when on ropes or ladders have been improved.
Bug Fixes
1. Fixed an issue where Blaze Wizard's "Burning Conduit" skill buff effect would not be applied due to the Transparency settings.
2. Fixed an issue where Blaze Wizard's "Orbital Flame" Boost Node duplicated and raised the Final DMG of "Phoenix Drive."
3. Fixed an issue where characters would not be displayed as intended during the Kinesis "City Calamity" quest.
4. Fixed an issue where the red dot would occasionally not disappear from the guild icon at the top menu.
5. Fixed an issue where the White Ghostly Cloth and Burning Ghost Wristband items would be displayed unnaturally.
6. Fixed an issue where the effect was missing from the Blue Dragon's Piercing Horn.
7. If there's an error that may occasionally occur after making a Dungeon entry request by pressing the Entry button, a "waiting for a response" system message will now appear.
8. Fixed an issue where Mesos were unintentionally dropped once more in some maps (Arcane Power Field) of the Arcana region.
9. [Spanish] Fixed an issue where some of the text appeared in English.
10. [English] Revised some texts that were used interchangeable in Legion and V Matrix.
11. Fixed an issue where the character's face would appear awkwardly when the Fried Shrimp Mount was equipped.
12. Fixed an issue where the Bond buff would not disappear when the Paladin or bonded party member leaves/kicked from the party after having bonded with Paladin's "Divine Echo." The following scenarios have also been fixed.
13. Fixed an issue where the Bond effect would not activate if a party member that bonded to Paladin after previously bonding with "Divine Echo," moved to a different map and then came back to the same map again, without being released from the party prior to that.
14. Fixed an issue where, after bonding with "Divine Echo," if the bonded party member attempted a Bond with a different Paladin that's casting Divine Echo, the Bond would not occur and the previous Bond buff would also disappear.
15. Fixed an issue where the Bond-based Battle Analysis Results would be displayed incorrectly when a party member who had been bonded with "Divine Echo" tried to initiate a bond with another Paladian that's casting Divine Echo.
16. Fixed an issue where, after bonding with "Divine Echo," the Bond buff would still remain active for all party members bonded to Paladin, even if the Paladin did not use Buff Freezer after it died. (When a bonded party member is revived, the Bond buff will remain active regardless of whether or not the Buff Freezer had been used.)
17. Fixed an issue where the Boss would still target the player that was in its previous direction of attack, despite having already changed directions and casting a skill.
18. Fixed an issue where in Growth Support for All! Event, certain Jobโs weapon icon would go beyond the image space.
19. Fixed an issue where in Cadenaโs โInvestigate the Brawl 'n' Bash Club 3โ quest, NPC Coney would be displayed abnormally.
20. Fixed an issue where upon Buccaneerโs โAdvanced Dashโ skill effect would be displayed abnormally wide when cast.
21. Fixed an issue where Crystalline, Master Stellar and Master Crimson Damage Skins are displayed awkwardly.
22. Fixed an issue where Blasterโs โCombo Trainingโ skill buff would display as LV.1 in the Buffs UI.
23. Fixed an issue where Paladinโs โDivine Charge โ Reinforceโ skill effects would be applied to โDivine Markโ.
24. Fixed an issue where Paladinโs โBlast โ Reinforceโ skill effects would be applied to โDivine Judgmentโ.
25. Fixed an issue where Paladinโs โBlast - Crit DMGโ skill effects would be applied to โDivine Judgmentโ.
26. Fixed an issue where upon learning Cannoneerโs โCannon Barrage - Extra Strikeโ skill, Boss ATK Increase effect would be wrongly applied.
27. Fixed an issue where Dawn Warriorโs motion would be changed when moving between Boss maps.
28. Fixed an issue with Thunder Breakerโs โTidal Crashโ skill motion.
29. Fixed an issue where Night Walker โShadow Biteโ skillโs Hit Count being different from its skill description.
30. Fixed an issue where some of Night Walkerโs buff skills are missing the description:
Cannot be used during auto-battle.โ.
31. Fixed an issue where Heroโs โWorldreaverโ when cast to many mobs would occasionally lead to abnormal amount of damage being dealt.
32. Fixed an issue where Heroโs โWorldreaverโ skill effect is abnormally displayed.
33. Fixed an issue where if Demon Avengerโs skill voice is set as Korean, casting certain skills would lead to another skillsโ voices.
34. Fixed an issue where Evan casting โDragon Masterโ during โWyrmking's Breathโ, skill sound would be abnormal.
35. Fixed an issue where Evan casting โDragon Slamโ then โElemental Barrageโ would occasionally lead to fusion skills not working properly.
36. Fixed an issue where the Master Label weapon effects would occasionally not be displayed on the Character Selection page.
37. Fixed an issue where upon Bishop casting โBahamutโ and moving to a different map, the summoned Bahamut would be displayed as two of them.
38. Fixed an issue where upon Xenon casting โMana Overloadโ, the buff would not get removed even when MP reaches 0.
39. Fixed an issue where Night Walkerโs โShadow Biteโ skill description is missing the buff duration.
40. Fixed an issue where upon Auto-Battling during an equipment info popup left open, the popup would occasionally close by itself.
41. Fixed an issue where during certain quests, the character would occasionally disappear.
42. Fixed an issue where during a Quest auto move, joining an expedition via Party Search would lead to characters unable to move in the dungeon.
43. Fixed an issue where a red dot appears to non-Cygnus characters for the Cygnus Knights Level Up Event tab.
44. Fixed an issue where items that are about to expire on pet auto use slot are displayed as items that are not yet to expire.
45. Fixed an issue where in Home > Lunar New Year Style applied, characters would occasionally locate in abnormal locations.
46. Fixed an issue where in certain maps, the ground platforms are placed on abnormal locations.
47. Fixed an issue where upon equipping โNode Damage Skinโ, the effects are displayed abnormally.
48. Fixed an issue where in Manage Schedule, the events would occasionally not show properly.
49. Fixed an issue where in Craft Soul menu, selecting another bossโ soul before crafting would lead to soul shard numbers not resetting even after the craft.
50. Fixed an issue where in Trade Station > Buy > Style then sorting by Release Date would occasionally lead to item lists not in order.
51. Fixed an issue where during Auto Quest and arriving at the destination NPC, progressing on a system tutorial would lead to that tutorial being unable to progress.
52. Fixed an issue where in Trade Station comparing equipment, the rank outline would not be displayed.
53. Fixed an issue where upon locking an equipment, that equipmentโs rank outline would disappear.
54. Fixed an issue where in Arcane River Dungeons > Dream Defender content, restarting the game would lead to the next stage not being able to enter and progress.
55. Fixed an issue where in Black Heaven Act 4-8, pressing the jump button during the progression would move another buttonโs location.
56. Fixed an issue where upon completing a quest that provides a skill would lead to the skill icon to disappear in the quest pageโs [Quest Reward Info] area.
57. Fixed an issue where in certain situations, entering Home was not possible.
58. Fixed an issue where entering Skill > Hyper > Passive tab then back to the Lv.200 skill tab, the V skill levels would not be displayed.
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